I'll have an AAR to post later this week of the Blood and Jungle scenario Shenam Pass, but in the meantime, this has been bugging me.
In ASL, a squad has an Inherent Portage Capacity of 3PP. A half squad ALSO has an IPC of 3PP. In my experience, ten guys can usually carry more than five guys. What the hell gives, ASL?
A: Guards Counterattack After Action Report (AAR) Advanced Squad Leader
scenario
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Victory Conditions We all know this one. I want to do an AAR on it because
this is the first time I played this scenario since my Squad Leader days.
The ...
6 days ago
2 comments:
It is corrected for in the fact that a full squad can both fire a SW AND it's IFP, while a half squad must choose either-or. Essentially, a half squad can pick up all the squad's support weapons when they Casualty Reduce, but there's no one left to simply man the M1's. The SW's don't actually weigh any less.
You can always split a squad into two half-squads; doubling IPP but losing some combat-effectiveness as they struggle along with all that luggage!
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